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[Variant] Nightmare Claws

Dagger, uncommon (requires attunement by a Creature of Evil Alignment)

This claw is made with a striped piece of cloth and chunks of leather and metal. It looks like an old pile of junk for those who don't know its true power. You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hurt a creature with this claw, you can force it to make a DC13 Wisdom Saving Throw. On a failed save, the creature takes an extra 1d6 psychic damage, and until the end of your next turn, the target must roll a d4 and subtract the number rolled from every Attack roll or saving throw it makes while horrifying visages fill its mind. Once you use this ability, you canโ€™t use it again until the next dusk.


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